JOURNAL

Layanan journal yang disediakan oleh Perpustakaan Universitas Gunadarma

GAYA MANGA DAN COMIC MARVEl SERTA PENGARUHNYA DALAM PElAJARAN MENGGAMBAR ANATOMI REAlIS MAHASISWA DKV

Judul Artikel:GAYA MANGA DAN COMIC MARVEl SERTA PENGARUHNYA DALAM PElAJARAN MENGGAMBAR ANATOMI REAlIS MAHASISWA DKV
Judul Terbitan:Jurnal Rupa - Rupa
ISSN:2086-1060
Bahasa:IND
Tempat Terbit:Jakarta
Tahun:0000
Volume:Vol. 3 Issue 1 0000
Penerbit:Universitas Budi Mulia
Frekuensi Penerbitan:2 x 1 tahun
Penulis:Aprilia Kartini Streit
Abstraksi:The realistic drawing of the human Anatomy is a basic lesson in the academic teaching of the field of Visual Communication Design. This lesson is very important for the creation of Illustration, Design and as well Animation. It is an interesting fact that American graphics novels like the ones of Marvel and Japanese Manga comics has a visible influence of how the human body is portrayed in drawings. While American comics had a profound impact on the development of comics in Indonesia in the 1970s, Japanese Manga, which entered Indonesia in the Mid-90s, seems to taking over the leading role in Indonesia nowadays. The influence of American Comic art on Indonesian Comic art was a more pronounced realistic portraying of the human body while Japanese Manga had the opposite effect, the human body was portrayed (and perceived) in more distorted way. This development also shows how students of Visual Communication Design actually draw and therefor perceive the human body. For these students the human body they use in Illustration and Advertisement is based on the archetype of Japanese Manga art. With this development in mind, Universities in the field of Visual Communication Design are advised in their Curriculum to emphasize the teaching of a more realistic style in portraying of the human Anatomy. With this efforts students will able to create Illustrations, Advertisement and Animations, which are both fascinating and imaginative.
Kata Kunci:: Mango; Comic Marvel; Anatomy
Lokasi:p50
Terakreditasi:belum